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Timeline

Team

Tools

Role

 
    UX Designer

 

 
    Oct 2022 - June 2023

 

 
    Jennifer Kim, Camille Nikaido

 


    Figma, Adobe Creative Cloud, Slack

 
    

Design and develop a scavenger hunt app to help Davis Triceratops grow sustainability
    

 

 

Allow moderators to hide triceratops and hunters to find them
 

Task

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In a Blink

a club at UC Davis w/ 3,500 members that hides crocheted triceratops around town 

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Why? Who? What? How?

Our first step was to research a few questions about the project.

Why

Davis Triceratops struggles to organize and track dino drops while sorting through other discussions on Discord. 

groups of triceratops that   are hidden at the same time

How might we create a system that efficiently organizes dino drop updates?

Who

people looking for dinos

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people hiding dinos

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Our app needed to serve 2 user groups: Hunters and Moderators (mods)

Through 9 interviews and 480 survey responses, we created user personas.

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hunter

moderator

What

While we had some idea of what we were creating, we aimed to learn from what was already successful.

a mobile scavenger hunt app

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Goosechase

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Geocache

We knew the app needed a few features:

4.  

A map to view all live drops 

A list of all live drops

A tutorial for new users

A user profile with notification settings and personal stats

1.  

2.  

3.  

How

The most important question to answer... how will someone use this?

We stepped into the shoes of our users to create user flows. 

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mod user flow

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hunter user flow

The Build

With our research in mind we began to ideate.
 

We focused on a few goals:
     1. keep the chronology and style of both user flows similar.
     2. minimize nesting.
     3. keep the layout clean and scannable.

We started with pen and paper, then Figma to digitize.

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hunter user flow

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mod user flow

Before we moved away from grayscale, we needed a Design System.

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too much like a coffee brand

too muted, not enough personality

too much contrast, not dino enough

We wanted something...
     1. playful and light-hearted.
     2. that felt dinosaur related.
     3. simple, but with potential for variety.

We finally landed on the one below!

inspired by a cartoon my teammate used to watch as a kid!

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Testing, testing

We began testing our prototype with 6 hunters and 3 mods.
Here's what we found:

mod user testing

hunter user testing

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Integration & Development

While we were designing, our dev team was creating the backend structures.

I overheard some of their conversations and realized the way we had organized our drop form didn't match their backend logic


So, we tried something new...

Interestingly, after another round of testing we found that our mod users preferred the new layout!

"This will definitely help us add info for each dino. It also just makes more sense."

- mod user

Takeaways

UI Design is difficult. Finding the right colors for your brand takes time. 

Keep project scope, feasibility, and the development team in mind.

Learn from those around you!

1.  

2.  

3.  

a huge thank you to my teammates, who I learned so much from!

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